The Q & A Way Are You A Number Or A Letter? By Bruce Pandolfini Question: I am an amateur player, something like an ELO 1800. I am 34 years old and trying to improve my chess. My program is to play against the computer, learn from endgame books, solve problems, and read and analyze master games. I also like Nimzovich's "My System." As a father and engineer, I have only an hour or so a day to study chess. From your experience, how many hours per week should I spend on my chess to reach 2,000? Moreover, can I do this in 2 or 3 years, or will it take more like 4 years? Also, which will be the optimal time distribution in openings, tactics, strategies, endings, playing, and analysis? (Marc Segovia, Uruguay) Answer: I would have to know more about you to give a fitting answer. In order to respond to your needs, I would want to know, for example, how many years you've been playing, how long you've been at 1,800, what your regimen was before you established your current program, which chess books you've read, which chess periodicals and journals you regularly see, the types of chess software you may own, how often you play, both in tournaments and casually, if you've received any chess instruction, especially recently, and if you're comfortable with analyzing in your head. Your answers here would not fill out the picture completely, but at least they would enable me to reply more sensibly and appropriately. This is where you might want to seek out the aid of a nearby professional, someone to analyze and evaluate your play. In a couple of sessions, an experienced analyst should be able to assess your strengths and weaknesses and make some recommendations. If you can find such a mentor, get him or her to lay out a course of study for you that pertinently addresses your specific problems and requirements. It is this person, not a distant responder, who should help you decide what to study and how to apportion your time. If the initial meetings turn out well, you might then agree to see this local teacher on a fairly steady basis, probably once a week, to monitor your progress and continue steering you along the right path. Even if you don't wind up seeing this advisor that often, you should still arrange some kind of follow-up to judge how well things are going. For sure, it will be helpful to have ongoing counsel, heading toward your ultimate goal of 2,000 ELO in approximate ability. If everything goes your way, you have a decent chance to reach the expert level, perhaps in the next 2-3 years. It's not guaranteed, but you are young enough, and as an engineer, you're probably used to implementing ideas and following a rigorous curriculum. But since what I know about you is still superficial, I wouldn't urge you to commit fully to a goal that might prove beyond your reach (not that it is). My suggestion therefore is to proceed a little less ambitiously at first. Instead of setting your sights directly on 2,000, aim for intermediate goals that can be built on successively. Inevitably, these steady increments should lead to 2,000 anyway. Start, for instance, by shooting for a rating of 1825. After you knock this off, target a slightly higher goal of 1,850. Once you get to 1,850 (let's be confident that you will, though expect to fall back a bit now and then), set the bar still higher, say to 1,875, and go for this mark. Proceeding in this manner, pursuing gradual, but definite gains, is an entirely realistic approach for the amateur who wishes to improve. And even if you run into a roadblock, this method should still keep you involved as you search for a way to get beyond the impasse. With regard to what you're doing -- learning from endgame books, solving problems (I trust you mean tactical, real-game positions, not composed problems, which tend to have less everyday application), analyzing master games, and reading Nimzovich's "My System" -- all these are excellent activities from which to acquire chess knowledge. Percentage-wise, I don't think it matters so much. Using your hour a day to do any of the above seems productive to me. I do think, however, that you'll need to find additional time, beyond the period set aside for study, to play chess, at least several hours per week. Playing against the computer, by the way, is fine, but playing online may be even better (most players prefer exploiting human foibles over computer glitches). Finally, you might want to play some face-to-face games, too, where you can vividly see those who are about to die, and they can salute you in person. Question: I have been frozen around B strength for years, though I don't have a rating. I am going to be 44 years old and have no more than 10 hours a week for chess. This includes play. I also like checkers, but can't find opponents. I would love to get close to 1,800 in chess, but I don't seem to go anywhere. How can I get to the high levels? How does this happen, how do some people get there, and how come there are many obstacles? Also, how come I sometimes play below my class? (Philip Cici, USA) Answer: Let's not comment on your class until you've joined the U. S. Chess Federation and played in some rated tournaments, because this is the only way anyone can say with accuracy how good you really are. Otherwise, all this talk about ratings makes no sense. I'm not suggesting that you're not a B player, or even better, but thinking of yourself as a B player doesn't mean that you play like one in legitimate competition. There are simply too many intangibles that don't become concrete before the chessboard cements them. To determine your true strength, your play must be tested for real, in officially rated games. This brings me to your questions, which I will now try to answer, also for real, as I understand them. A potential problem for any student of the game is that it's natural to become stranded on performance plateaus. In order to succeed at any discipline, we have to be prepared for these periods of virtual stasis, where no matter how hard we work, we can't seem to make headway. In fact, it's not uncommon during these times to play worse for awhile, possibly a phenomenon you may have experienced. This happens especially when trying to effect new ideas and techniques. We may become so enmeshed in abstractions that obvious things are overlooked, and our play suffers. How we deal with these apparent setbacks and periods of getting nowhere is cardinal to whether or not we get somewhere in the end. It's easy to surrender to your frustrations when progress seems to be at a standstill. But if you want to break out of your apparent slump, not that you're in one, you must somehow stay with the program, whether by hard work, dedication, or doggedness. And when you finally break out, it may seem as if it happens "just like that." But it won't be "just like that" at all, regardless how suddenly and surprisingly the gain in strength manifests itself. It's likely that you've been getting stronger all along, even if plainly by accruing experience, but the improvement might not show itself until all the parts are in place. In order to understand this better, it helps to think in terms of learning quanta. Crudely speaking, and let me say, this is probably not how it really is, but rather a convenient way to describe it, the 1,600 level is at one quantum rung and the 1,800 level is at another. Yes, there could be other levels in between. Let's say, to reach the next level, whatever it is, you have to learn 1,000 new concepts. (This is an arbitrary number, chosen to serve as an illustration, and the concepts referred to are not necessarily concepts at all. Moreover, playing at a certain level is not solely dependent on what you know, but also on how you utilize knowledge, while all kinds of impalpable factors also impact on the outcome.) At some point along the way you may have learned 500 new conceptions. This will put you halfway there, but you still won't necessarily perform that much better in actual play. If you can overcome your disappointment, and keep plugging away, you might in time reach a stage where you've absorbed 750 new pointers. Even here you might not display significant advancement, but you must be getting closer to making a jump. You've been installing data, and setting up logical relations, yet some necessary links remain absent. Eventually you may reach a point where you've learned 999 new things, but you're still not there. Then it happens. You learn one more datum, and 1,000 facts have now been assimilated. Suddenly, you're playing at a more proficient level, and you can't account for it. The truth is, you've been advancing all along, but none of these gains could disclose themselves until everything was integrated into position. This analogy, regardless of its validity, seems to resemble the way people improve at chess. My advice to you? Don't worry so much about how well you play, and don't lose heart over your failures. When you lose, try to understand why you've lost and what you could have done to avert defeat. It doesn't matter if you're a C player, a B player, someone who likes the game of checkers but can't find opponents, or whatever, as long as the game of chess remains challenging and diverting. Play mainly for the pleasure of it, as often as you can, and improvement is bound to come. And if it doesn't, you have an out. You can blame me. Question: I'm a class A player who typically spends his chess time: 20 percent opening, 40 percent middlegame (strategy/tactics), 10 percent ending, 30 percent serious games. I've found that my opponents rarely are "booked up" and that my games rarely go into even endgames. Hence I prefer to emphasize tactics and middlegame planning. Can you recommend how non- master players might best allocate their time? (J.F.B. Taylor, USA) Answer: You play at the A level, and so you already are quite competent. I consider the A class to be the first category of good player, in that most A players have the ability to win won games. Those who play below the 1,800 mark tend to be less fully armed, especially in the area of technique. This doesn't mean, of course, that all A players win when ahead, nor that all B players lose when behind. But it does imply that the typical A player is acquainted with most essential winning procedures and therefore can convert material advantages, even small ones. On the other hand, since you are a strong player, you must also realize that improving your strength at this point becomes harder. You might have to work at it, and since your time is probably limited, the rational plan is to avoid wasted effort. Studying tactics is sensible, and you should solve tactical problems constantly, always doing them in your head. Since you feel your opponents are not particularly booked up, it also seems plausible to study the opening, because knowledge here might enable you to score quickly. But based on what you've said, I question the value of putting excessive labor into middlegame planning, as important as this aspect of the game is. If I read you right, it could be that many of your games are being decided earlier, much before the middle of the game, which implies that greater capital might be made by emphasizing opening preparation. (If you're enjoying strategic study, however, and feel it's been really helpful, by all means continue with what you're doing.) I do think that you might gain significantly by exploring the endgame, especially trying to develop your technique for winning won games. But it's not so obvious where to find an abundance of this material, inasmuch as books generally don't dwell on practical positions with distinct material dominance. There's room for creativity here. You could, for instance, look to positions where players have already resigned. Chess books are full of them. A huge share of these lost positions reflect situations of decisive material imbalance. I would take the more serviceable positions your quest produces and play them out against a computer. You could do the same thing with a partner, but it's hard to find one willing to defend irreparable games. Artificially intelligent beings don't seem to mind. Anyhow, keep a record of your results. See how well you do when up by a pawn or two, or if ahead by a piece, rook, or queen. Determine how you fare with different combinations of pieces, such as rook for minor piece, several minor pieces for two rooks, or whichever entertaining assortments arise. See how long it takes to mate or clean out the opponent's forces. This should definitely increase your technique. It will also provide information on which types of positions give you the most trouble, and therefore need special attention. Generally, I don't like laying out formulaic programs, where students follow the same prescriptions regardless who they are and what their needs may be. Some teachers prefer teaching this way, but it doesn't take into account tangible differences in the way people learn. They learn in a multitude of different ways, so a multitude of different teaching philosophies and corresponding curricula may do. As far as the proportion of time you devote to this or that, I don't think it has to be so arithmetical. The percentages should always add up to 100 no matter their distribution. Don't worry if you wind up exceeding your planned allotment in a particular area, nor should you fret about the best way for non-masters to allocate their time. Examine or do whatever intrigues you at the moment, and go with it. The enthusiasm generated by this should feed off itself. I hope, for your sake, it already has. Question: I have only a certain number of hours a week to study chess. Between 5-10 hours. How can I compete with people who study 10 hours everyday? Isn't it hopeless? (James McNamee, Ireland) Answer: I understand your concern about the shortage of time, and the fact that you may have no more than an hour a day to study chess. It's hard to compete with people who study six, eight, or ten hours a day, when one has only six, eight, or ten hours for the entire week. In fact, it's virtually impossible to compete with these full-time students at all, not that there's so many of them. Let's consider a few things. Do you really think that full-time students study all day long at maximum intensity? Isn't it likely that the law of marginal returns will go into effect, and as time passes, less will be obtained from comparable labor? Don't you think that, with prolonged, unbroken study, some of the effort might be purposeless, wasteful, or even counterproductive? You don't have to answer these questions, but they suggest how to compensate for having less study time than others. You can obtain more from your efforts, and counteract time discrepancies and restraints, by working at full capacity for a certain critical period (however long this should be). The point is that some kinds of learning are not necessarily functions of time. Instead they are more dependent on intensity of focus. That is, unless a specific threshhold of concentration is reached, in just the right way, the secrets of the given level might not be revealed, regardless how long one sits over the chessboard. So the full-time student may have opportunities to learn more, but the student who works harder for shorter stretches may, in some cases, have chances to learn better (only a theory). But I can see your point, which could explain my sudden sense of despair. Question: I have two questions. How can I use a computer to help my openings? The other question is, what do you think about robots who play chess? (Jeffrey Shaffer, USA) Answer: I've known a few automatons who play chess, but no robots, so I haven't cogitated about your second question very much. But regarding your first question, I can offer you some advice. Start by getting a robot. If you have no luck finding one, you can resort to an ordinary digital. Let's say you have luck. Command the robot to play against you in a way that helps develop your opening repertoire. Specifically, play short games against it, stopping at move fifteen or so each game. See how the robot evaluates the final position. More than likely, it will assess your position with a negative number, which means you will be standing worse. Follow the game backward, until you arrive at a point where the robot thinks you were doing well, in that it affixes a positive number to your position. Then try to play from there, this time essaying a move different from the one that gave you a minus sign. Keep repeating this process, playing and retracting, in each case going back to when you had a positive number, until you achieve move fifteen with at least an equal position or better. Count how many times you must begin again until you finally reach move fifteen with at least an equal position. This number, averaged out to include all your attempts, is your "takeback index." Optimally, you'll want to get your takeback index down as low as possible. The robot may have other plans, but no matter, you'll surely learn something about the contested opening, which brings us back to reality. Question: I have a question about burn out. How do you recover from it? I had a period where I lost interest in the game and basically quit playing. Now I'm thinking about playing again. Where should I start first? I know that I studied too long and played very little. What should I do? (Jesse Pittman, USA) Answer: It sounds as if you did the right thing in taking a needed break. Now that you might start playing again, you should probably take it slowly at first, beginning with a few casual games against pressure-free opposition, to get your feet wet. If this proves rewarding, you can continue at this level or pick it up a bit with slightly more challenging opponents, if you want to test the waters further. But don't feel as if you must play superior opposition supposedly because this is the way to improve. Some devotees blithely recommend "playing up," claiming this is the only way to get stronger, as if to become a better player is the sole reason for playing chess. Becoming as good as you can at your chosen pastime is certainly important, but whatever happened to having fun and being mentally stimulated? And playing up is hardly the only way to get stronger. Nor does resigning game after game in itself improve one's play, not unless one has an iron stomach and can find the will power to learn from losing. (I'm not suggesting that you experienced this problem, but it's a fairly typical one, affecting most of us.) We're supposed to learn from our defeats, and, ideally, we should try. But being repeatedly bludgeoned into submission is likely to leave even the tough-minded insensate. We all need some winning once in awhile. I push some of my students to the extreme (which makes me wonder about myself), driving them to play the most formidable opponents available. But most players couldn't cope with such a procrustean program. The bulk of humanity requires at least an occasional win or two. So to accommodate this need, I usually prefer that most students practice against opposition of mixed abilities, where the real test is adjusting to the constant changes in the playing strength of one's adversaries. My advice, therefore, is to find the right combination of pleasure and challenge. Try to develop a suitable group of playing partners, who afford chances to contest reasonably close games, where decisions can go either way. You should be winning between 45- 55 percent of the decisive games, and if you are losing slightly more than you win, it should be because of little things that seem learnable. As time goes by, and you begin to win a much higher ratio of the games, you can then look to increase the caliber of the opposition so that winning once again requires intelligent effort. You didn't ask about tournaments, so I'm not sure if they factored in your decision to pull away. It could be that you should refrain from playing in them until you decide this is truly what you want to do. They needn't be repellent. But if you enter a few events, and wind up having some bad results, there's nothing wrong with taking another break, at least from tournaments, until you've regained your resolve. After all, unless you are trying to be a serious competitor, why do you need to assume a serious competitor's grind? By the way, top chessplayers take breaks, too. Speaking to the problem of your studies, I would suggest not becoming involved in long projects, where the rewards are far off. These tend to sap resolution, with the result being that nothing gets completed. It's true that a journey of a thousand miles begins with a single step, but so does one of a single mile, and most of us can traverse this with proper pacing and encouragement. Accordingly, prefer books with 200 problems instead of 300, 100 instead of 200, and 50 instead of 100. Some of the creators of those denser volumes that offer lots of examples (though not all, such as Lazslo Polgar with his wonderful tome "Chess"), seem to be more concerned with giving you your "money's worth." Often they appear oblivious to the discouragement a student naturally encounters in feeling overwhelmed. The truth is a few good problems may impel greater momentum than many diffuse or unrelated ones. When it comes to study, sometimes less is more. Finally, when unsure which level to work at, start with the middle, and see what happens. If your effort succeeds, fine. If it proves to be off the mark, you're in position to step back or forward, whichever seems appropriate. Medium is the message. Question: I have been teaching chess to the youth of NYC for a few years now, and a problem that has never been easy for me is how to prepare a student for a "tournament slump." It is often the case that a student is truly growing as a player, but may encounter a few tournament losses in a row, and they sink into a significant despondency, sometimes wanting to quit chess altogether. While I let them know that losses may be seen as healthy learning experiences, I know that even nowadays, when I fall into a slump, most all the consoling in the world doesn't help my wanting to stay in bed for a week. Maybe it's just a matter of maturity. Anyway, I'd greatly appreciate a response. (Jonathan Max, USA) Answer: Whenever a venture seems to be faltering, whether it's competitive, instructional, or both, something should be changed, even if only in appearance. The idea is to give the entire enterprise a fresh face, so the student can begin again with renewed vigor. If a student falls into a slump, taking a respite, or doing something a little differently for awhile is logical. Perhaps assigning a related project might keep the student motivated until the time is right to re-enter tournaments. You appear to be a sensitive educator, who can probably come up with your own ideas on the subject, so I sense your students are in good hands. Nonetheless, a few words about coping with losing might be apropos. For everyone, though for children especially, some losses can be extremely painful. Losing at chess in particular has the power to leave us feeling outwitted and even humiliated. It may seem that there is virtually nothing sufficiently soothing to be said to a young boy or girl after a tough loss, which is one reason it's wise to prepare them for defeat and potential slumps ahead of time. Your insight about the inefficacy of some types of consolation rings true. Often I hear parents and teachers saying how well their charges had played after a disheartening defeat, obviously to placate them, but these assuaging comments usually seem hollow. Unless the loser did play well, he or she is likely to see through such artfulness and reject it. For this reason, the most experienced teachers almost never tell their students that they've performed admirably when they patently haven't. Concerned teachers tend to offer nil in immediate aftermath, and when they do say anything, whether it's palliative remarks associated with a loss or compliments during a lesson, they aim to be specific, demonstrating with moves and reasons why the praise is appropriate. In consequence, these seasoned mentors have much more power to ameliorate at crucial times, when it really matters. It seems to me the best thing a teacher can do after a student suffers a painful defeat is to get in tune with the youngster's feelings. When the timing appears opportune, the teacher might say something like: "I know how you feel," or words tantamount to this. Maybe this won't do the trick by itself. The teacher might still have to follow with a deflecting aside or two, perhaps alluding to his or her own losing experiences, and how painful they were. If the teacher can skillfully sneak in a laugh of reflection, maybe the student can join the teacher in stoic acceptance and humor, with the teacher suddenly becoming the conduit for the student's own hurt feelings. It wouldn't be surprising if the laughter soon turned to a cathartic floodgate, with the kid crying his or her brains out. (It's not wrong to cry, but as you probably know, it's wrong to think it's wrong.) Once this release takes place, life generally moves on to getting some food, throwing and catching a ball, or participating in some other diverting activity. At the Nationals, for instance, it's uncanny how often kids will wind up playing speed chess or bughouse with the very players who beat them in the last round. But you are right to try to cope with these problems before they happen, for much of the sting associated with losing can be softened in preparation. Preparing them for the worst doesn't necessarily mean that the teacher should presuppose a stance of acceptance -- that it's okay to lose -- for this could dull the student's competitive edge, triggering the very outcome to be eschewed. A better approach it seems to me is to show students that they have options, whether winning or losing, as they have choices in selecting candidate moves and plans. If winning, they must opt for the most economical way to win. If losing, they must decide how to set problems for their opponents, which could possibly save the game at hand. The teacher's real aim should be to encourage students to be active participants in making their own decisions, for in chess few things are worse than feeling that you are under your opponent's thumb. Somehow, rather than being a crestfallen victim in a losing game, a student should be trained to assume the mindset of a dispassionate observer, who is trying to optimize chances to rescue a position, as students naturally do during analysis sessions in classrooms. With the stigma of looming failure thereby removed, the student can disinterestedly approach the situation looking for the best moves, as if trying to solve a puzzle, the solution being to stave off defeat. Students who can be this objective are apt to achieve at least two things. They will probably become more resourceful, capable of salvaging many potential losses, and they are likely to become more philosophical, better equipped to ameliorate their own pain and suffering. Teachers able to instill such wisdom are not only helping their own students play better chess, they are also serving the greater aims of humanity by encouraging the use of reason and compassion in everyday life.