The Endgame Self-Taught Larry Tapper Endgame Secrets by Christopher Lutz, 1999 Batsford, Softcover, Figurine Algebraic Notation, 175pp., $18.95 The cover blurb of Endgame Secrets describes Christopher Lutz as a "self-trained grandmaster." One wonders what this means, exactly. It would be pleasant to learn that he spent his early years holed up in a lonely mountain retreat with only a tattered copy of Bilguer's Handbuch. More likely he simply prefers to go his own way and doesn't feel the need to hire a high-profile professional trainer. Be that as it may, the story behind this book is straightforward and appealing. A couple of years ago, Lutz came to the conclusion that he was faltering too often during the endgame stage; so he resolved to make an intensive study of his own games and also the games of notable endgame technicians such as Karpov and Smyslov. He presented the results of his studies at a seminar for young German masters, which eventually provided some of the material for this book. Endgame Secrets includes 45 practical endgames, deeply annotated and sorted by material balance. The book does not pretend to be comprehensive in any way; it's more of a sampler of topics to which Lutz happened to turn his attention. At the level of the individual endgame, however, Lutz provides as complete a package as one could hope for, including broad strategic explanations, voluminous supporting variations, and shrewd comments on the psychology of endgame play. The author writes that he took Stefan Kindermann's advice and presented each endgame in the form of an exercise. Actually the way he approached this task may strike some readers as perfunctory to the point of being comical. More often than not, Lutz simply gives the position and the unannotated moves, then writes "Analyse the game." The author's detailed comments follow. There is, however, much to be said for these laconic directives. Part of the practical difficulty of the endgame is recognizing which moves are real decision points and which moves can safely be made without much thought. The format of Endgame Secrets encourages readers to try to identify the critical junctures themselves, putting them in a better position to appreciate fully what Lutz has to say. Even the more specific exercises have an instructively opaque quality: one is never sure whether the key ideas are supposed to be spectacular or prosaic. A case in point is the following position from Kamsky-Illescas, Las Palmas 1994. If you are in the mood for a warm-up exercise, hold your scroll bar just below the diagram and try to answer Lutz's question: "The b2 pawn is under attack. How should White react?" (See Diagram) White: Kc2, Re1, Nc3; pawns - b2, d5, e4, g3, h2; Black: Kg8, Rb4, Na4; c5, d6, e7, f7, g6, h6 In this position Kamsky solved all his problems with the modest and logical move 34 Nd1. The game ended quickly and peacefully after 34...Kg7 35 b3 Nb6 36 Nc3 c4. As Lutz explains, "It is important to keep the knight. The black knight can be driven back with b2-b3. 34 Nxa4? Rxa4 leads to a clear black advantage (Illescas Cordoba). White is tied to the defence of the pawns on b2 and e4. Black can start an attack with either ...Kg7 and ...g6-g5 or ...Rd4 and ...f7-f5. 34 b3? Nxc3 leads to the same problems for White." This is the sort of position one hardly ever sees in problem books: no brilliant strokes or deep theoretical insights are called for, just mature, steady judgment. Yet the endgame in practice is often like this. Of course the endgame is just as likely to deceive in the opposite way: simple-looking positions may conceal devilish complexities. At first glance the position diagrammed below, from Stefansson- Lutz, Manila 1992, looks like the kind of routine win any reasonably competent tournament player might work out at the board. (See Diagram) White: Ke3; pawns - g2, h3 Black: Kf7; pawn - h7 Scoring the point is not so easy, however, as the game continuation demonstrated: 58 Kf4 Kf6 59 g4 Kg6 60 h4 Kf6 61 g5+ Kg6 62 Kg4 h6 63 h5+ Kg7 64 g6 Kg8 1/2-1/2. Lutz comments: "White has to know the right plan: when Black's h-pawn is still on h7, White's king must go to h6 before the pawns can be pushed. White has to reach the position Kh6 + Pg5 + Ph5 vs. Kg8 + Ph7 with Black to move, then he wins after 1...Kh8 2 g6 Kg8 3 g7 or 2...hxg6 3 hxg6 Kg8 4 g7. With White to move this position is only drawn." In fact this position is fairly hard to solve even after reading Lutz's overview. Where did White go wrong? How could he have won? I'll leave this as an open exercise for the reader, who can find a complete and clear solution in Lutz's notes to endgame #1. There are several good studies in the book that are narrowly thematic, like the two we've seen so far. For example, there's a nice double-bishop endgame in which White manages to win with a minimal Hedgehog-type space advantage; and there are some excellent analyses of the fine points of rook + minor piece endgames. Perhaps Lutz is at his best, however, when he annotates long endgame struggles with many mistakes and vicissitudes, most especially painful lessons learned by the author himself. Viewed in this light, the main attraction must surely be Lutz's epic battle with Karpov at Dortmund in 1993. After reaching the diagrammed position, Lutz found himself thinking pleasant thoughts about a direct attack on Karpov's king. (See Diagram) White: Kc1, Qh5, Rd1, Rf1, Bd3, Bf4; pawns - a3, b2, c4, e4, g3, h2 Black: Kg8, Qb8, Ra8, Rf8, Be5, Bc6; pawns - a7, b6, d7, e6, g7, h7 Here Karpov threw cold water on Lutz's plan with the canny exchange sacrifice 21...Rxf4! forcing a dynamically equal endgame after 22 gxf4 Bxf4+ 23 Kb1 Qe5 24 Qxe5 Bxe5. From here on, the veteran gradually outplayed his 22-year-old opponent, finally scoring the full point after seven and a half gruelling hours. Karpov's method was, as usual, instructive. He first refrained from exchanging rooks, foreseeing that his rook could find an active post on the fourth rank; then slowly improved the activity of his bishops without prematurely releasing the tension by a direct attack on the weak e-pawn. Lutz missed many drawing opportunities, but these were not so easy to see after such an exhausting series of challenges and disappointments. The analysis of this endgame takes up 19 full columns, beginning with the remarkably stoic comment: "It is interesting to see the White position deteriorate until defeat becomes inevitable." Here the author modestly neglects to mention exactly what was at stake in this game. In this Category XVI event Lutz, the lowest-rated player at 2550, astonished the chess world by tying for second with Kramnik ahead of Kamsky. Had he held the Karpov endgame, Lutz would have done even better, clear second without a single loss. Lutz is still quite young, only 28, and one can only think that his unblinking determination to exorcise this demon bodes well for his future prospects. Lutz's thoroughness and objectivity apply to the editorial as well as the analytic virtues. Apparently things have been a little ragged lately at Batsford, but there is no evidence of this in Endgame Secrets. The author is especially to be commended for his extremely scrupulous use of sources: when a game has previously been annotated, he gives all the relevant references right at the beginning. Since many examples in this book explore possibilities that even grandmasters didn't see, it's clear that Lutz is aiming primarily at a relatively high-level audience, even including his professional colleagues. However, there is no reason why this should deter general readers who share the author's intellectually curious temperament. If you are the sort of tournament player who enjoys eavesdropping on GM post-mortems, you will probably be delighted by Endgame Secrets, where you will find not only pearls of analytic wisdom but also many trenchant observations on the flow and passion of high-level play.