Chess and Fiction: A Choice of Casual or Serious Taylor Kingston The Immortal Game, by Mark Coggins, 1999 Poltroon Press, Berkeley, California, Hardcover, 309 pp., $25.00. The L]eburg Variation, by Paolo Maurensig, translated by Jon Rothschild, 1997 Farrar, Strauss, & Giroux, Inc., New York, Hardcover, 140 pp., $19.00. Detective stories and murder mystery novels have been a standard form of popular fiction for many years, since the days A. Conan Doyle was writing about Sherlock Holmes if not before. While chess metaphors are common in such works, those with a full- blown, well-developed chess theme are relatively rare. Good ones are even rarer, so when these two titles came our way, both professing a chess motif, we were interested but skeptical. As it turns out, the two novels make an interesting exercise in comparison and contrast. Rarely have two books that could be described in ostensibly similar terms been so essentially different, both in their overall tone and their approach to chess. The Immortal Game is a Dashiell Hammett/Raymond Chandler- style detective novel, on the lines of The Maltese Falcon or The Big Sleep. It is set in present-day San Francisco, California. August Riordan, a street-smart, wise-cracking but somewhat disreputable private eye, is hired by a wealthy, reclusive computer software designer to investigate the theft of some valuable property, a revolutionary new PC program. The search leads him through various Bay Area locales: glitzy offices and homes of Silicon Valley CEOs, Tenderloin slums, the Castro gay district; through various subcultures: jazz nightspots, gay bars, drag-queen cabarets, an S&M/B&D dungeon club; and into contact with a variety of typical film noir characters, shady and otherwise: amoral businessmen, hired thugs, scantily-clad sexy women, transvestite homosexuals, grumpy landladies, deadpan cops, and a beautiful but vicious dominatrix, who variously assist, obstruct, mislead, entice, curse, beat the crap out of, or try to kill, Riordan. Adhering closely to the conventions of its well-established genre, the plot goes through many turns, involving much suspense, violence, and colorful dialogue, several murders, one suicide and a small amount of explicit kinky sex before the final surprise twist in which the truth comes out and justice is finally served. The main rewards of a hard-boiled gumshoe novel like this are the intellectual challenge of solving of a well-devised crime mystery, the romantic's satisfaction at seeing justice done, the cynic's gratification at seeing his pessimistic view of humanity affirmed, and the pulp-fiction fan's enjoyment of violent action, tough-guy talk and pungent metaphors. Game is mostly adequate in all these departments, particularly the last few, viz.: "'Riordan, you little pecker head!' he said affably. 'How the hell are you?' 'Swell, Ben, just swell. Remember how I promised to feed your face into the document shredder the next time you called me a pecker head?'" "Parking legally in San Francisco is like trying to wedge that last coffee cup into an already overloaded dishwasher." "The wispy brown hair on her head was lashed to bright orange curlers the way a prisoner is lashed to the rack. Her face ... had enough makeup on it to protect it from re-entry into the earth's atmosphere." "Going by, I inhaled a lot of perfume of the sort a woman in a chartreuse turban wears. That, or a flea bomb had gone off." "She wore a short white dress made of neoprene rubber. It fit like a milk bath." "I had already decided there was more to Terri McCulloch than Bishop's other girl friends ... Now with her tattoo, pierced nipples and S&M accessories, it seemed even with that assessment I'd sold Terri shorter than flea-market patio furniture." "She gave me the kind of stare Hitler would get at a Bar Mitzvah." "'I'd prefer a typewritten confession in triplicate.' 'Sure, and people in hell want ice water.'" "I landed a horrific punch that spread his nose like jelly on toast." "And Hastrup, don't ever come near me again. I'll give no more thought to emptying a clip into you than I would peeing on a urinal cake." However, you may be wondering, what does this have to do with chess? As it turns out, very little, mainly that the stolen property in question is a GM-strength chess-playing program. It differs from, say, Fritz or Rebel in having a somewhat higher Elo, a virtual reality interface, and a more human playing style. The novel's title derives from the fact that, given this position (See Diagram) the program does not move the attacked Bishop but makes the human-style sacrifice 11 Rg1, as Anderssen did against Kieseritzky in 1851, in what is now called "The Immortal Game". However, in writing the above paragraph we have equaled a significant portion of the total verbiage the novel devotes to chess. There are a few nice chess-related touches (e.g. a jazz group named "Distant Opposition"), but overall chess is actually of rather minor, incidental importance in Game. The protagonist doesn't even play. The stolen property could just as well have been a key, jewels, a tape cassette, secrets on microfilm, or any other small, valuable object. While the story features many actual Bay Area locales, not a one has to do with chess. If the author were seriously attempting, as he professes, to build a chess motif, why not include some characters based on actual local chess personalities, like, say, the late George Koltanowski, or some serious, strong players (e.g. Walter Browne or John Donaldson, to name only two) or real San Francisco chess venues like the Mechanics Institute? There is one diagram, a photograph using Isle of Lewis pieces, but it's backwards, with a dark square at the lower right corner, making it look like Anderssen began castling queenside and was interrupted. Elo rating is oddly described as a "grading level." All in all the indications are that author Coggins has a rather casual relationship with chess, and has thrown the game in merely for image enhancement. This is not to say that The Immortal Game is a bad book. While detective fiction is not one of our favorite genres, we found this an entertaining page-turner, with competently crafted plot and characters, and a good surprise twist at the end. However, with a ratio of about 10 or 20 parts sex-and-violence to every one of chess, to say it has "a chess motif" is something like saying The Godfather is about Italian cuisine. That is not the case with The L]eburg Variation. Like The Immortal Game, it too could be called a mystery novel, but it has far more in common with the works of Vladimir Nabokov and Stefan Zweig than with Chandler or Hammett, and it borrows far more from the traditions of Jewish mysticism than from the conventions of pulp fiction. The cover blurb calls it "a coolly controlled thriller," but giving it that kind of escapist connotation is like calling Conrad's Heart of Darkness a travelogue. While chess could be removed from The Immortal Game without significant loss, for The L]eburg Variation that would be like taking the whales and ocean out of Moby Dick. Author Paolo Maurensig, though described as an Italian businessman, is obviously very familiar with chess and the special passions it involves. Though the novel has not a single actual game score or position, chess lies at its core and permeates it like blood in veins; without chess it would be inconceivable. The story begins in Europe some time in the latter half of the 20th century, with the death of a wealthy Vienna businessman who also was editor of a prominent chess magazine. He is found in the topiary garden of his lavish country estate, dead from a gunshot wound to the head. The how and why of his death is gradually revealed through a series of flashbacks, telling the stories of a young chess master named Hans Mayer, and an older man, his teacher Tabori, a mysterious personage who rarely actually plays chess but whose analysis of others' games is always flawless. Any lengthy description of the book's plot would give too much away; we can only mention a few highlights. Mayer is trained on a chessboard with heavy metal pieces that, amazingly, give an electric shock when a bad move is made. Tabori's family legend holds that centuries before it was "infused with a kind of life" by mystical Kabbahlist means. The board also seems to impart chess knowledge by mere contact, but it can also induce madness. Tabori teaches Mayer a special defense to 1 d4, a complex Knight sacrifice he calls the L]eburg variation, that 'plunges the board into chaos,' with which Mayer scores 80% in high-level tournaments. Tabori, we eventually learn, was as a boy in the 1920s a Reshevsky-like prodigy, and as a young man in the 1930s a potential world champion, but he was imprisoned in a Nazi death camp. There he was forced to play chess with a hated rival of nearly equal strength, with the stakes nothing less than human lives. Though the novel is set in modern times, it seems to take place more in a murky, timeless land, full of mystery and foreboding. If Immortal Game has film noir traits, L]eburg Variation's landscape is incomparably darker, though unlike the dull gloominess of Alekhine's Anguish (reviewed here some months ago), it is a darkness with points of light and with meaning: a netherworld where characters grapple with questions of inspiration and obsession, choice and compulsion, fate and responsibility, vengeance and justice, sanity and madness, good and evil. Chess suffuses it all, as means, end, symbol and metaphor, all expressed in compelling, vivid language: "As I said, those were the early days, the most beautiful phase of any endeavor, when everything seems like a dream. At the time I had no idea of the price art must pay to life, the odious tribute the ideal owes to the material." "I sometimes realize that I'm not absorbing what's being said around me, as though a membrane were separating me from the others. At that point chess is no longer an abstract presence but a concrete entity, exactly like a diaphragm dividing me from the world, and like a diaphragm it moves and throbs ..." "Like the arts, chess seems to hold out the possibility of surviving physical death, of gaining eternal fame ... All you need is a single game, one variation, one flash of originality." "But you know as well as I that is not we who decide how and when to abandon chess but chess that rules us." "If players are sometimes portrayed as old men with furrowed brows, that is a merely symbolic depiction of an activity that consumes days, years, and even lifetimes in a single, unquenchable flame. Players relish the paradoxical compensation: time is forever frozen in a loop of the eternal present, while life away from the board comes to seem unbearably fast-paced. They therefore constantly seek to rediscover that state of grace, that nebulous yet limpid condition of dominion, that comes only from concentrating the mind on the game. Boredom? The chess player doesn't know the meaning of the word." "I sensed an inner awakening to the Attention he'd spoken of so gravely. It had even gone beyond chess, to the world around me. It was a question of seeing instead of merely looking, a goal pursued by many philosophers." At times the novel seems about to digress too much into philosophy or mysticism, and over one stretch seems in danger of drowning in graphic depictions of Nazi atrocities (In contrast to the action-movie-style fights in the Coggins novel, L]eburg's violence is cold brutality, to both body and spirit.). However at such junctures Maurensig, showing a very sure instinct, resumes the main plot line at the point of maximum tension, or shows us (like a chess master) that what earlier appeared to be digression was necessary preparation. This really is an impressive literary effort, especially considering that it is Maurensig's first book of any kind. The final resolution is especially well done, darkly resonant and haunting, hard yet just, with chess as an instrument of that justice. It is perhaps not completely fair to review these two books together. Both could be called "detective novels" or "mystery thrillers," but then the comedy The Front Page and the tragic drama Citizen Kane could both be described as movies about the newspaper business. Still, both books are well-crafted attempts, however different, at chess-related fiction, even if in one case the relationship is casual and in the other deeply serious. If you are tired of trying to memorize 20-move variations in the Najdorf Sicilian, and want a change of pace but not a complete break from chess, either of these books would serve well. For those whose tastes run to lighter fare, The Immortal Game will provide an entertaining escape. For those who can stand the darkness, The L]eburg Variation will leave a deep impression, one not easily forgotten.